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[UPDATE] Update 2.12.4


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#1 odiabile

odiabile

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  • International Team Xterium
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Posted Today, 16:14

The War Point system has been updated.
Previously, attackers received 20% of the points for each destroyed defense, while defenders received 100% for each destroyed fleet (both values ×2 during alliance war). This resulted in a 1:5 ratio in favor of the defender.

Now:

  • Defense grants only 20% War Points instead of 100%.

  • If the defender has a fleet, War Points are now calculated using the ratios:
    Fleet vs Fleet = 1:1, Fleet vs Defense = 0.25:0.2.
    ➡️ To effectively gain Shackles of War, using fleets is now essential.
    Defense remains strong for protection, but no longer efficient for generating War Points.

Additional changes:

  • War Points for destroying defenses increased from 20% → 25% (no war) and from 40% → 50% (declared war).

  • Shield-penetrating damage when completely blocked reduced from 10% → 5%, increasing shield strength.

  • Planet Teleport price reduced from 5 → 3 Stellar Ore.

  • Fleet flight speed increased by 10%.

  • Fixed a bug that prevented espionage on shielded players — spying is now allowed.

  • Added a new window showing all tasks and achievements for the current section.

  • Added Senator animations when hiring and when entering a section.

 


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