The War Point system has been updated.
Previously, attackers received 20% of the points for each destroyed defense, while defenders received 100% for each destroyed fleet (both values ×2 during alliance war). This resulted in a 1:5 ratio in favor of the defender.
Now:
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Defense grants only 20% War Points instead of 100%.
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If the defender has a fleet, War Points are now calculated using the ratios:
Fleet vs Fleet = 1:1, Fleet vs Defense = 0.25:0.2.
➡️ To effectively gain Shackles of War, using fleets is now essential.
Defense remains strong for protection, but no longer efficient for generating War Points.
Additional changes:
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War Points for destroying defenses increased from 20% → 25% (no war) and from 40% → 50% (declared war).
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Shield-penetrating damage when completely blocked reduced from 10% → 5%, increasing shield strength.
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Planet Teleport price reduced from 5 → 3 Stellar Ore.
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Fleet flight speed increased by 10%.
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Fixed a bug that prevented espionage on shielded players — spying is now allowed.
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Added a new window showing all tasks and achievements for the current section.
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Added Senator animations when hiring and when entering a section.











