Xterium: War of Alliances Update - Exciting Changes and Improvements!
Commanders, get ready to experience an upgraded universe in Xterium: War of Alliances with our latest update! We’ve made significant improvements and adjustments to enhance gameplay and strategy. Here’s what’s new:
Key Updates:
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Shelter Missions Enhanced:
- The restriction of one simultaneous Shelter mission has been removed.
- Maximum mission time remains at 36 hours.
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Mission Slot Changes:
- Mission-specific limits tied to computer technology have been removed.
- Only the general slot limit applies now.
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Fleet Flight Speed:
- Fleet flight speed increased back to x10 for faster movement.
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Reintroducing Strong/Weak Rules:
- Strong/weak dynamics reintroduced within x3, based on new weapon points.
- Automatic fleet/defense withdrawal returns when the point difference is x4.
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Fleet and Defense Efficiency:
- Fleet and defense stats have been reverted to their original efficiency before the 1:1 system.
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Construction Refunds:
- 50% resource refund now available upon canceling construction.
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Attack Preparation Tweaks:
- Reduced limits for fleet acceleration, additional purchases, and teleportation during an attack to 30 seconds.
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Fleet Repair System:
- Fleet repairs now require Dark matter (as before).
- Automatic fleet repair has been removed.
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War Points System Revamp:
- War Points are now calculated using the old mechanics, without the diminishing coefficient.
- During wars, War Points are doubled (x2).
- Old fleet points are displayed everywhere, while weapon points are only used for the strong/weak indicator.
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Teleportation Cooldown:
- The cooldown after teleporting a planet has been reduced from 24 hours to 1 hour.
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Shield Dome Enhancements:
- Small Shield Dome: Points increased from 1 to 50.
- Medium Shield Dome: Points increased from 5 to 350.
- Heavy Shield Dome: Points increased from 50 to 3500.
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Achievement Mechanics:
- Achievements now account for fleets repaired for Dark matter only.
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Imperial and Planetary Shields:
- Reviewed requirements for shield issuance, with potential removal of automatic issuance.
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Premium Fleet & Defense Adjustments:
- Changes in price and effectiveness:
- Effectiveness adjusted to 2 stars against non-premium fleets.
- 3 stars against premium fleets.
- Ability to restore premium fleets after battle has been reinstated.
- Changes in price and effectiveness:
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Antimatter Exchange Rate:
- The exchange rate of Antimatter to Dark Matter has doubled.
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Espionage Notifications:
- New settings allow you to choose the frequency of planetary espionage alerts: Unlimited/5 minutes/15/60 minutes.
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Colonization Attack Limit:
- Attacks from newly colonized planets are restricted for 24 hours.
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Purchase Limits:
- Increased the limit on purchasing parts for enhanced gameplay.
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War Points for Inactive players:
- War Points from Inactive players have been restored to 20%.
Get Ready for the New Era!
This update brings balance, new strategies, and improved mechanics to ensure every Commander has the tools to dominate the galaxy. Whether you're building your empire, upgrading your fleet, or engaging in epic battles, these changes are designed to enhance your experience.
Prepare your fleets, adapt your strategies, and take advantage of these exciting changes! The universe of Xterium: War of Alliances is evolving—will you rise to the challenge?
Let us know your thoughts and feedback in the comments!
For the galaxy!
Your Xterium Team
Сообщение отредактировал odiabile: 27 Январь 2025 - 21:14