Reborn - round 8 starts on 02/01/2021 at 16:00 CET time
- Redesign of all sections for adaptation for a mobile application (in case of shortcomings and inconvenience, it will be finalized according to the suggestions of the players)
- Release of a mobile application on Google Play
- Removed the energy from the game
- Removed buildings Power Plant, Fusion Power Plant, Robot Factory, Nanite Factory
- Increased the chance of searching for arsenals in all sectors by 2.5 times, from 1.5 to 3.75% and from 2 to 5% (miners and droids)
- Reduced arsenals level bonus by 2 times
- Reduced the number of flights needed to increase the enemy level in hostile sector (by 1.6 times). Increased the maximum number of enemy levels from 25 to 60 lvl. (+25 as compensation for 2x reduced bonuses and +10 additional levels) (13,000 sorties are needed to get level 60. For 65 - 27,000 sorties. Getting the old bonus values will become easier. For this, 8000 sorties will be enough instead of 12,500 before
- Increased the maximum level of enemies.
- Reduced the Talkor faction bonus for producing resources from 15% to 10% per level. Defense recovery reduced from 0.35 to 0.3%
- Removed the ability to independently disable the protection of beginners
- Reduced the chance of finding academy points in the hostile sector from 1.5% to 1%. Divisor increased from 4 to 5 from peaceful level. Divisor increased from 2 to 3 from combat level
- The resources deposits are combined into one common building.
- Increased base fleet flight speed by 35% (from 13 to 18)
- Revised the power and requirements for unblocking the orbital base
- The ships: solar satellite, small cargo, large cargo and recycler have been removed from the game.
- Button reward level bonus increased from 2% to 4%
- Increased the maximum bonus received in Hostile from 100,000 to 200,000. At the same time, the cost of obtaining one point in Hostile is increased by 2 times.
- Chance of finding stellare ore increased from 4% to 5%
- Stellar ore price changed from 2500 to 3000
- A slight increase of the defense relevance in calculating the armament points from 20 to 25%
- Increase the cost of renewing the planet of the second galaxy by 1000 for each time (1 time - 1000, 2 - 2000, 3 - 3000, etc.)
- Revision of the dark matter spending limit on the fleet from the player's level from 2.000.000 to 3.000.000 per level
- Planet temperatures changed
- Removed promotions for the number of expeditions. Increased promotion for expedition bonus
- Increased the number of points for completely disabling beginner protection by 5 times from 20,000,000,000 to 100,000,000,000. Early removal of protection is disabled.
Сообщение отредактировал odiabile: 01 Февраль 2022 - 18:17