Перейти к содержимому



Свернуть %s Привет Гость

Приветствуем, император!

Волей судьбы ты попал на официальный форум Xterium, и да бы присоединится к бурному обсуждению игровых новостей, интересных мероприятий и приятных акций, тебе стоит авторизироваться на форуме.

Не беспокойся, проходить длительную регистрацию не нужно. Всего-то зайти на форум, используя игровой логин и пароль.



Ждем тебя в нашем дружественном сообществе ;)
Welcome Guest Messages 6.0.0 © 2019 IpbZona.ru

Фотография

[UPDATE] Update 2.3.1


  • Авторизуйтесь для ответа в теме
Сообщений в теме: 3

#1 odiabile

odiabile

    Рейдер

  • International Team Xterium
  • 251 сообщений
  • Вселенная:WoA

Отправлено 30 Апрель 2019 - 10:25

xterium-ogame-clone.jpg

 

Reduced the numbers of resources: of metal, crystal and deuterium by three zeros (1000 units). The speed in game it's the same. Nothing change for you. Now it's only easier to read numbers.

  1. Reduced requirements for the construction of the Production Fund
  2. Increased the maximum speed limit for fleet / defense construction from 100 to 250 units per second.
  3. Reduced speed of heavy fleets versus light fleets by 10%
  4. Added display time to complete the execution of the contract.
  5. Auto name for the moon. Now the name will be automatically generated for the moon = (planet name (m))
  6. Teleport recharge time. increased to 120 minutes as start. You can reduce the recharge time by -20% for each level of Teleport
  7. Added anomalies for moons:
    1. Patricle accelerator development - increases the production of the Particle accelerator (including energy) by %
    2. Protection of the moon - increases by% the amount of Stellar ore necessary for each % chance of destruction
    3. Increasing science by Technopolis - increases by % the production of science by Technopolis
    4. Teleport recharge reduction - reduces teleport recharge time by %
    5. Increased Phalanx range - Increases the range of the phalanx by %
  8. Exchange Stellar ore for Antimatter
  9. Exchange Antimatter for Stellar ore
  10. Exchange Dark matter for Antimatter
  11. Exchange Resources for Antimatter (5kk metal, 2.5kk crystal, 1.25kk deuterium = 1 AM)
  12. Each level of the Particle accelerator increases the protection of the moon by 20% (on the principle of anomaly, increases the number of Stellar ore)
  13. Added energy generation to the Particle accelerator
  14. Phalanx scan price changed to 1 Dark matter per scan
  15. In orbit, a button is added to switch to the list of built defense on the planet.
  16. Added the ability to sell the Defensefor 50% of the cost.
  17. The purchase price of a resource on the market for Dark Matter is reduced by 1.5-2 times, depending on the lot size.
  18. Reduced prices for fleet restoration of fleet and defences for Antimatter 1.8 time, for dark matter 1.75 times, for stellar ore 1.6 times
  19. 50% increased rate of purchasing resources for antimatter (it became more profitable)
  20. The Premium Package (PvP- Large) is now issued to all new registered players.
  21. New promotions worked out (wait soon)
  22. Add visual stock display
  23. In order to increase account protection, a restriction has been introduced on the purchase of Parts, Drawings, Arsenals in the market without a confirmed e-mail (E-mail can be confirmed on the portal)

Сообщение отредактировал odiabile: 01 Май 2019 - 19:56

  • 0

To access to the forum, use the same data that you use to log in to the game.


#2 storzo

storzo

    Новичок

  • Пользователь
  • 2 сообщений

Отправлено 01 Май 2019 - 12:22

any iformation what new in update?


  • 0

#3 storzo

storzo

    Новичок

  • Пользователь
  • 2 сообщений

Отправлено 01 Май 2019 - 13:53

like this:

 new anomalies on moon

http://prntscr.com/nj2253


  • 0

#4 odiabile

odiabile

    Рейдер

  • International Team Xterium
  • 251 сообщений
  • Вселенная:WoA

Отправлено 01 Май 2019 - 15:57

This post is not the final version yet.
Unfortunately I have some issues and I don't have a computer right now.
From mobile it's difficult.

See you tonight players, sorry about that.


Odiabile
  • 0

To access to the forum, use the same data that you use to log in to the game.