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[UPDATE] Update 2.5.0

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#1 odiabile



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Отправлено 22 Июль 2020 - 10:50

Update 2.5.0


  • Added enemy in Hostile sector - Destroyers
  • Added enemy cards to hostile and Ruins. A total of over 100 unique points.
  • Added new contracts for flights to the Destroyers and to search for blueprints on the Destroyers
  • Optimized background animation
  • Fixed a bug due to which the fleet could grow in cases of cancellation of the fleet in a short period of time before the attack.
  • The captcha window is shifted to the left to exclude accidental clicks when collecting Production Funds.
  • Added a tournament for flights to the Destroyers
  • Added 23 new arsenals
  • Added the Aggre. vs Destroyers achievement
  • Increased the maximum research level Pirate Aggression from 2 to 3
  • Added research Destroyers Aggression (max 3 levels)
  • When flying to normal Expedition, Distribution Points have been added that can be obtained by leveling Astrophysics. With their help, you can increase the chance of finding one of the Expedition rewards, while also increasing the chance of losing your fleet.
  • Removed the waves of the fleet in Expedition and Hostile sector. Now you equip the general fleet pack, which is automatically divided into equal parts multiples of the number of groups.
  • When flying to Hostile, you can now immediately analyze the composition of the enemy fleet. When you click on a unit, you will see a display of efficiency stars for easy selection of your squad.
  • Significantly increased the chances and number of parts reward on Barbarians (~ 5 times)
  • Changed premium bonuses for reducing enemy technologies in hostile from 15/30/45/60/70 to 10/20/30/40/50
  • Arsenals bonuses no longer depend on the player's technologies, but work in the same way as technologies and stack with them.
IMPORTANT! Players who have a high level of development at the beginning may face problems completing contracts in the Ruins. This is due to the fact that only starting points are available to all players, while the contract requirement has the old calculation. It is necessary to consistently open more profitable points with a high reward limit. The starting points are designed for beginners and have a low cap on profit per knockout.

Сообщение отредактировал odiabile: 22 Июль 2020 - 10:53

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