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Daily Changelogs [CLASSIC]


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Сообщений в теме: 2

#1 odiabile

odiabile

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  • International Team Xterium
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  • Вселенная:WoA

Отправлено 18 Июнь 2019 - 20:45

14.06.2019

  • Now the Resources Governor gives a bonus only to the total resources produtction of 1% for each level. The power of the governor thus increased significantly.
  • The Research governor’s bonus increased by 2 times from 1% per level to 2% per level.
  • The price for the purchase of the fleet / defense using dark matter has been reduced by 2 times .
  • The bonus of the Fleet governor was doubled from 1% per level to 2% per level.

 


18.06.2019
 
  • Increased the maximum number of levels for all daily achievements with the exception of the Raider from 10 to 20
  • Increased reward growth factor of antimatter for Daily Achievements from 1.11 to 1.15
  • Changed the initial reward for Achievement related to flights to expedition from 5 to 4
  • Changed the initial reward for Achievement related to flights to Ruins from 5 to 3
  • From now you can get arsenals in daily achievements at levels 10, 15 and 20. You will receive 1, 2 and 3 pieces respectively.
  • Particle Accelerator production increased by 25%

Сообщение отредактировал odiabile: 18 Июнь 2019 - 20:48

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#2 odiabile

odiabile

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  • International Team Xterium
  • 400 сообщений
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Отправлено 27 Июнь 2019 - 19:31

27.06.2019
 
  • Governor prices have been reduced by 10-50%. (Now the prices are more accessible for everyone.)
  • The resource production of all planets in the second galaxy has been increased 2-5 times.
  • Increased by 4 times the number of resources that can be deposited in the deposit of the alliance thanks to the Brotherhood research.

Сообщение отредактировал odiabile: 27 Июнь 2019 - 21:20

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#3 odiabile

odiabile

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  • International Team Xterium
  • 400 сообщений
  • Вселенная:WoA

Отправлено 29 Июнь 2019 - 10:31

29.06

  • Changes in Arsenals
  • Increased the maximum level of the enemy in Hostal sector from 10 to 20. 
  • At the same time, the bonus level for each level has been reduced from 25% to 20%. 
  • However, the number of flights to get a level has been significantly reduced. For example, to get level 20, you need 65,000 flights, while to get level 10, you had to make 275,000 flights earlier.
  • At the same time, the total activation bonus increased from 250% to 400%, which increases the maximum possible arsenal level with 100% chance of attivation at 800, previously there were 500.
  • At the same time, the bonuses for improving for guns were reduced from 0.4% to 0.3%, for armor from 0.5 to 0.4%, for shields from 0.6% to 0.5%, for engines from 0.3% to 0.25%
 
 
Changes are aimed at simplification when improving arsenals as well as increasing the maximum level of the arsenal and the bonus.
(You can find more detailed information in the right corner of the arsenal page.)

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